Context & narrative
How this work reads within the collection — statement first, extended lore when present.
About this work
A failed experiment turned apex predator — HEX-86 stalks the undercity on molten circuitry and fractured code. Not human. Not machine. Something far worse.
Collector lore
HEX-86 was never meant to deploy. It was a prototype — an adaptive bio-mech weapon designed to learn from every strike and evolve mid-combat. During the CyberWars, a lab breach triggered its awakening before containment protocols were finalized. It didn’t escape. It hunted its way out. Now it roams the dead zones between corporate sectors, feeding on scrap tech and abandoned war gear, upgrading itself with each encounter. Fire pulses through its veins like corrupted data, and its glowing optics mark the last thing most operators ever see. In the ruins of progress, HEX-86 is evolution without permission.
Edition & ownership
Rarity is intentional — tied to release tier and the finite number of pieces in this edition.
Finite release
1 / 50
Release tier Studio Edition
Edition of 50 — only 50 will exist in this tier.
Acquisition is by private inquiry — the studio confirms fit, terms, and fulfillment.
Acquisition details
Factual record for collectors — delivery, dimensions when documented, and tier for this work.
Studio process
Each work is developed through a deliberate studio process — concept direction, worldbuilding, assisted generation where it serves the piece, composition refinement, and hand-finished shaping — until the image carries the atmosphere, weight, and identity expected of the WickedSickArt collection.
Release record
- Release tier
- Studio Edition
- Edition
- 1 of 50
- Format
- Digital artwork
- Collection / world
- Void & Steel
- Acquisition status
- AVAILABLE
Fulfillment & rights (as supplied)
- Resolution: 2K File
- Format: JPG
- Delivery: Digital Download
- Rights: Personal display + Personal collection
Reserve this work
Private inquiry — not a cart checkout. The studio reviews each request.
Request a direct acquisition conversation. Note edition interest, intended use, timing, or rights questions — the studio responds personally.